![]() ![]() Although it is a 3 year old game the graphics are utterly stunning, both from a technical and an artistic standpoint. I am indeed very excited about this patch as it looks as though it may have polished up the rough diamond that was the original (unfinished) Gothic 3 and turned it into a real gem. However with this patch, providing the gamer sensibly accepts a bit of lag for the first minute or so whilst the game is still loading things up, after that, or when u reload ur save game right at the start, I have got to say its more less 60 FPS all the way (on my rig), give or take the odd 5-6 fps drop here and there.and that is right in the middle of a town, with 30+ NPCs all swinging like mad. As if the games graphical requirements were not demanding enough, starting such a game in this way was never going to be a fantastic introduction to the game for anyone. People who are familiar with Gothic 3 will know that the game starts off with a great big barney involving around 30+ ORcs and humans all hacking the crap out of each other. Now, the fighting in G3 takes strategy and skill, requires the need to block strikes, and yes, gives great pleasure when you time a special sword attack at just right time and can punish you brutally when u mess it up!Īnother big improvement that I noticed right away was how much more beautiful the game looked and how much better it was running. Such an important feature of any hack n slash RPG being broke is off course a total game breaker, but from what I have seen so far the fighting has been totally fixed with this new patch which provides an 'Alternative AI' and 'Alternative Balancing' option. One of the biggest off-putting factors about Gothic 3 was the fact that the fighting system was totally broke. However, this patch from what I have seen so far looks very promising. I was a big fan of Gothics 1 + 2, but Gothic 3 was a bit of a bug ridden let down. Gothic 3 Community patch 1.73 has just been released! ![]()
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